fix select screen flickering on coin input
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@@ -147,6 +147,7 @@ void ScreenSelect::Input( const DeviceInput& DeviceI, const InputEventType type,
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if( MenuI.button == MENU_BUTTON_COIN ||
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if( MenuI.button == MENU_BUTTON_COIN ||
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Screen::JoinInput(DeviceI, type, GameI, MenuI, StyleI) )
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Screen::JoinInput(DeviceI, type, GameI, MenuI, StyleI) )
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{
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{
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if( type == IET_FIRST_PRESS )
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this->UpdateSelectableChoices();
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this->UpdateSelectableChoices();
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return; // don't let the screen handle the MENU_START press
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return; // don't let the screen handle the MENU_START press
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}
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}
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