Don't show unlock count if it's off.

This commit is contained in:
Glenn Maynard
2003-07-31 22:50:27 +00:00
parent d6c88f2c3c
commit 289e528576
+4 -1
View File
@@ -85,7 +85,10 @@ ScreenTitleMenu::ScreenTitleMenu() : Screen("ScreenTitleMenu")
m_textSongs.LoadFromFont( THEME->GetPathToF("Common normal") );
m_textSongs.Command( SONGS_ON_COMMAND );
m_textSongs.SetText( ssprintf("%d songs in %d groups, %d courses, %d unlocks", SONGMAN->GetNumSongs(), SONGMAN->GetNumGroups(), SONGMAN->GetNumCourses(), GAMESTATE->m_pUnlockingSys->GetNumUnlocks() ));
CString text = ssprintf("%d songs in %d groups, %d courses", SONGMAN->GetNumSongs(), SONGMAN->GetNumGroups(), SONGMAN->GetNumCourses() );
if( PREFSMAN->m_bUseUnlockSystem )
text += ssprintf(", %d unlocks", GAMESTATE->m_pUnlockingSys->GetNumUnlocks() );
m_textSongs.SetText( text );
this->AddChild( &m_textSongs );