Make SetText pure virtual instead of Paint().
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@@ -30,7 +30,6 @@ public:
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}
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~LoadingWindow_Cocoa() { DisposeOfCocoaWindow(); }
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void Paint() { } /* Not needed but pure virtual*/
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void SetText( RString str ) { SetCocoaWindowText( str ); }
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};
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#define USE_LOADING_WINDOW_COCOA
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