From 28270cee310c4c12a443406d7c13a2ffb1bc244f Mon Sep 17 00:00:00 2001 From: Michael Votaw Date: Tue, 23 Jul 2024 19:23:34 -0500 Subject: [PATCH] Made StepsTypeToString publicly available --- src/GameConstantsAndTypes.cpp | 2 -- src/GameConstantsAndTypes.h | 2 ++ 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/GameConstantsAndTypes.cpp b/src/GameConstantsAndTypes.cpp index 00174b84eb..0a43ea78f2 100644 --- a/src/GameConstantsAndTypes.cpp +++ b/src/GameConstantsAndTypes.cpp @@ -15,8 +15,6 @@ #include -RString StepsTypeToString( StepsType st ); - static std::vector GenerateRankingToFillInMarker() { std::vector vRankings; diff --git a/src/GameConstantsAndTypes.h b/src/GameConstantsAndTypes.h index 3172e6ce4a..f2f48505be 100644 --- a/src/GameConstantsAndTypes.h +++ b/src/GameConstantsAndTypes.h @@ -120,6 +120,8 @@ enum StepsType }; LuaDeclareType( StepsType ); +RString StepsTypeToString( StepsType st ); + /** @brief The various play modes available. */ enum PlayMode {