cleanup
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@@ -147,11 +147,6 @@ void ScreenSelectGroup::Input( const DeviceInput& DeviceI, const InputEventType
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Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default input handler
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}
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void ScreenSelectGroup::DrawPrimitives()
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{
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Screen::DrawPrimitives();
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}
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void ScreenSelectGroup::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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