cleanup
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@@ -1268,11 +1268,6 @@ void ScreenEvaluation::Update( float fDeltaTime )
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}
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}
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void ScreenEvaluation::DrawPrimitives()
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{
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ScreenWithMenuElements::DrawPrimitives();
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}
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void ScreenEvaluation::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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// LOG->Trace( "ScreenEvaluation::Input()" );
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