/new: practically 1:1 to 3.9 title menu.
+ default transitions + better system underlay solution + thanks koizu best logo ever
This commit is contained in:
@@ -1,6 +1,7 @@
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local t = Def.ActorFrame {};
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local t = LoadFallbackB{};
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t[#t+1] = StandardDecorationFromFile("Logo","Logo");
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t[#t+1] = StandardDecorationFromFile("Logo","Logo");
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t[#t+1] = StandardDecorationFromFile("Version","Version");
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t[#t+1] = StandardDecorationFromFile("Version","Version");
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t[#t+1] = StandardDecorationFromFile("NumSongs","NumSongs");
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return t;
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return t;
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@@ -6,7 +6,7 @@ return Def.ActorFrame {
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Name="ScrollerItem";
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Name="ScrollerItem";
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Text=THEME:GetString("ScreenTitleMenu",gc:GetText());
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Text=THEME:GetString("ScreenTitleMenu",gc:GetText());
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InitCommand=function(self)
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InitCommand=function(self)
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ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
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ActorUtil.LoadAllCommands(self,Var "LoadingScreen");
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end;
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end;
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};
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};
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};
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};
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@@ -1,4 +1,4 @@
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return LoadFont("Common Normal") .. {
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return LoadFont("Common Normal") .. {
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Text=string.format("%s [%s]", ProductVersion(), VersionDate());
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Text=string.format("%s", ProductVersion());
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AltText="StepMania";
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AltText="StepMania";
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};
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};
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+29
-10
@@ -1,37 +1,52 @@
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# sm-ssc default theme | created by the spinal shark collective
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# sm-ssc default theme | created by the spinal shark collective
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[Global]
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[Global]
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FallbackTheme=_fallback
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FallbackTheme=_fallback
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[ScreenSystemLayer]
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# P1 Credits Text
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CreditsP1X=SCREEN_LEFT+10
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CreditsP1Y=SCREEN_BOTTOM-10
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CreditsP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.675;shadowlength,1;diffusebottomedge,PlayerColor(PLAYER_1);
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# P2 Credits Text
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CreditsP2OnCommand=horizalign,right;vertalign,bottom;zoom,0.675;shadowlength,1;diffusebottomedge,PlayerColor(PLAYER_2);
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CreditsP2X=SCREEN_RIGHT-10
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CreditsP2Y=SCREEN_BOTTOM-10
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[ScreenWithMenuElements]
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[ScreenWithMenuElements]
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# Custom underlay that is over everything else! fantastic for cool effects and depth of field or something
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CustomOverlayX=SCREEN_LEFT
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CustomOverlayY=SCREEN_TOP
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CustomOverlayOnCommand=
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CustomOverlayOffCommand=
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# Header Background
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ShowHeader=true
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ShowHeader=true
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HeaderX=SCREEN_LEFT
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HeaderX=SCREEN_LEFT
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HeaderY=SCREEN_TOP
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HeaderY=SCREEN_TOP
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HeaderOnCommand=draworder,150;
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HeaderOnCommand=draworder,150;
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HeaderOffCommand=
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HeaderOffCommand=
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#
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# Footer Background
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ShowFooter=true
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ShowFooter=true
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FooterX=SCREEN_LEFT
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FooterX=SCREEN_LEFT
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FooterY=SCREEN_BOTTOM
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FooterY=SCREEN_BOTTOM
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FooterOnCommand=draworder,150;
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FooterOnCommand=draworder,150;
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FooterOffCommand=
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FooterOffCommand=
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#
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# Help text on bottom of screen
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ShowHelp=true
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ShowHelp=true
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HelpX=SCREEN_LEFT
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HelpX=SCREEN_LEFT
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HelpY=SCREEN_BOTTOM
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HelpY=SCREEN_BOTTOM
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HelpOnCommand=draworder,150;
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HelpOnCommand=draworder,150;
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HelpOffCommand=
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HelpOffCommand=
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#
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# The menu timer
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TimerX=SCREEN_RIGHT
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TimerX=SCREEN_RIGHT
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TimerY=SCREEN_TOP
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TimerY=SCREEN_TOP
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TimerOnCommand=draworder,155;
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TimerOnCommand=draworder,155;
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TimerOffCommand=
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TimerOffCommand=
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#
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# Shows what stage you are on
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ShowStageDisplay=true
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ShowStageDisplay=true
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StageDisplayX=SCREEN_CENTER_X
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StageDisplayX=SCREEN_CENTER_X
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StageDisplayY=SCREEN_TOP
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StageDisplayY=SCREEN_TOP
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StageDisplayOnCommand=draworder,155
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StageDisplayOnCommand=draworder,155
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StageDisplayOffCommand=
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StageDisplayOffCommand=
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[ScreenTitleMenu]
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[ScreenTitleMenu]
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# Menu Items
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# Menu Items container,
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ScrollerX=SCREEN_CENTER_X
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ScrollerX=SCREEN_CENTER_X
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ScrollerY=SCREEN_CENTER_Y*1.5
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ScrollerY=SCREEN_CENTER_Y*1.5
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ScrollerTransform=function(self,offset,itemIndex,numItems) \
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ScrollerTransform=function(self,offset,itemIndex,numItems) \
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@@ -39,21 +54,25 @@ ScrollerTransform=function(self,offset,itemIndex,numItems) \
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end
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end
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ScrollerOnCommand=
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ScrollerOnCommand=
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ScrollerOffCommand=
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ScrollerOffCommand=
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#
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# The items inside the scroller!
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ScrollerItemX=0
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ScrollerItemX=0
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ScrollerItemY=0
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ScrollerItemY=0
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ScrollerItemOnCommand=finishtweening;shadowlength,2;strokecolor,Color.Black;
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ScrollerItemOnCommand=finishtweening;shadowlength,1;strokecolor,Color.Outline;
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ScrollerItemGainFocusCommand=stoptweening;linear,0.125;diffuse,Color.Blue;zoom,1;
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ScrollerItemGainFocusCommand=stoptweening;linear,0.125;diffuse,Color.Blue;zoom,1;
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ScrollerItemLoseFocusCommand=stoptweening;linear,0.125;diffuse,Color.White;zoom,0.5;
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ScrollerItemLoseFocusCommand=stoptweening;linear,0.125;diffuse,Color.White;zoom,0.5;
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# Logo
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# Logo
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LogoX=SCREEN_CENTER_X
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LogoX=SCREEN_CENTER_X
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LogoY=SCREEN_CENTER_Y*0.75
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LogoY=SCREEN_CENTER_Y*0.75
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LogoOnCommand=
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LogoOnCommand=wag;effectmagnitude,4,0,0;
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LogoOffCommand=
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LogoOffCommand=
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#
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#
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VersionX=SCREEN_RIGHT-24
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VersionX=SCREEN_RIGHT-24
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VersionY=SCREEN_TOP+24.5
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VersionY=SCREEN_TOP+24.5
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VersionOnCommand=shadowlength,2;horizalign,right;vertalign,top;zoom,0.5
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VersionOnCommand=shadowlength,1;horizalign,right;vertalign,top;zoom,0.5625
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VersionOffCommand=
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VersionOffCommand=
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#
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NumSongsX=SCREEN_LEFT+24
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NumSongsY=SCREEN_TOP+24.5
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NumSongsOnCommand=shadowlength,1;horizalign,left;vertalign,top;zoom,0.5625
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NumSongsOffCommand=
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[ScreenSelectStyle]
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[ScreenSelectStyle]
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