join on IET_FIRST_PRESS only

This commit is contained in:
Glenn Maynard
2006-11-21 19:37:16 +00:00
parent 93efb67216
commit 27fdc9101f
+2 -3
View File
@@ -142,10 +142,9 @@ void ScreenSelect::Input( const InputEventPlus &input )
if( input.MenuI == MENU_BUTTON_COIN && input.type == IET_FIRST_PRESS )
this->UpdateSelectableChoices();
if( input.MenuI == MENU_BUTTON_START && JoinInput(input.pn) )
if( input.type == IET_FIRST_PRESS && input.MenuI == MENU_BUTTON_START && JoinInput(input.pn) )
{
if( input.type == IET_FIRST_PRESS )
this->UpdateSelectableChoices();
this->UpdateSelectableChoices();
if( !ALLOW_DISABLED_PLAYER_INPUT )
return; // don't let the screen handle the MENU_START press