join on IET_FIRST_PRESS only
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@@ -142,10 +142,9 @@ void ScreenSelect::Input( const InputEventPlus &input )
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if( input.MenuI == MENU_BUTTON_COIN && input.type == IET_FIRST_PRESS )
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this->UpdateSelectableChoices();
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if( input.MenuI == MENU_BUTTON_START && JoinInput(input.pn) )
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if( input.type == IET_FIRST_PRESS && input.MenuI == MENU_BUTTON_START && JoinInput(input.pn) )
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{
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if( input.type == IET_FIRST_PRESS )
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this->UpdateSelectableChoices();
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this->UpdateSelectableChoices();
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if( !ALLOW_DISABLED_PLAYER_INPUT )
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return; // don't let the screen handle the MENU_START press
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