make stats text semi-transparent
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@@ -254,7 +254,7 @@ void ScreenSystemLayer::Update( float fDeltaTime )
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if( PREFSMAN && PREFSMAN->m_bShowStats )
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{
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m_textStats.SetDiffuse( RageColor(1,1,1,1) );
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m_textStats.SetDiffuse( RageColor(1,1,1,0.5) );
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/* If FPS == 0, we don't have stats yet. */
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if(DISPLAY->GetFPS())
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