runs on Xbox
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@@ -6,19 +6,23 @@
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* something wrong with my SDL_sound MAD wrapper ...
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*/
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#ifdef WIN32
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#ifdef DEBUG
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#pragma comment(lib, "SDL_sound-1.0.0/lib/sdl_sound_static_d.lib")
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#ifdef _XBOX
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// #ifdef DEBUG
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// #pragma comment(lib, "SDL_sound-1.0.0/lib/xbox_sdl_sound_static_d.lib")
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// #else
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#pragma comment(lib, "SDL_sound-1.0.0/lib/xbox_sdl_sound_static.lib")
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// #endif
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#else
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#pragma comment(lib, "SDL_sound-1.0.0/lib/sdl_sound_static.lib")
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#ifdef DEBUG
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#pragma comment(lib, "SDL_sound-1.0.0/lib/sdl_sound_static_d.lib")
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#else
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#pragma comment(lib, "SDL_sound-1.0.0/lib/sdl_sound_static.lib")
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#endif
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#pragma comment(lib, "SDL_sound-1.0.0/lib/ogg_static.lib")
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#pragma comment(lib, "SDL_sound-1.0.0/lib/vorbis_static.lib")
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#pragma comment(lib, "SDL_sound-1.0.0/lib/vorbisfile_static.lib")
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#endif
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#pragma comment(lib, "SDL_sound-1.0.0/lib/ogg_static.lib")
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#pragma comment(lib, "SDL_sound-1.0.0/lib/vorbis_static.lib")
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#pragma comment(lib, "SDL_sound-1.0.0/lib/vorbisfile_static.lib")
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#endif
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#include "RageSoundReader_SDL_Sound.h"
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