runs on Xbox
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#include "global.h"
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/*
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-----------------------------------------------------------------------------
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Class: RageFile
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Desc: See header.
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Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "RageFile.h"
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#include "RageUtil.h"
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void FixSlashesInPlace( CString &sPath )
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{
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sPath.Replace( "/", SLASH );
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sPath.Replace( "\\", SLASH );
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}
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CString FixSlashes( CString sPath )
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{
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sPath.Replace( "/", SLASH );
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sPath.Replace( "\\", SLASH );
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return sPath;
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}
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void CollapsePath( CString &sPath )
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{
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CStringArray as;
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split( sPath, SLASH, as );
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for( unsigned i=0; i<as.size(); i++ )
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{
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if( as[i] == ".." )
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{
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as.erase( as.begin()+i-1 );
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as.erase( as.begin()+i-1 );
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i -= 2;
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}
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}
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sPath = join( SLASH, as );
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}
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// replacement for fopen
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FILE* Ragefopen( const char *szPath, const char *szMode )
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{
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return fopen( FixSlashes(szPath), szMode );
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}
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