runs on Xbox

This commit is contained in:
Chris Danford
2003-07-22 07:47:27 +00:00
parent 20b4af87b1
commit 278cb4c3f1
53 changed files with 631 additions and 318 deletions
+3 -3
View File
@@ -16,7 +16,7 @@
#include "RageUtil.h"
#include "RageTextureManager.h"
#include "IniFile.h"
#include "RageFile.h"
const float FRAMES_PER_SECOND = 30;
const CString DEFAULT_ANIMATION_NAME = "default";
@@ -77,7 +77,7 @@ bool Model::LoadMilkshapeAscii( CString sPath )
CString sDir, sThrowAway;
splitrelpath( sPath, sDir, sThrowAway, sThrowAway );
FILE *file = fopen (sPath, "rt");
FILE *file = Ragefopen (sPath, "rt");
if (!file)
RageException::Throw( "Model::LoadMilkshapeAscii Could not open '%s'.", sPath.c_str() );
@@ -438,7 +438,7 @@ bool Model::LoadMilkshapeAsciiBones( CString sAniName, CString sPath )
CString sDir, sThrowAway;
splitrelpath( sPath, sDir, sThrowAway, sThrowAway );
FILE *file = fopen (sPath, "rt");
FILE *file = Ragefopen (sPath, "rt");
if (!file)
RageException::Throw( "Model:: Could not open '%s'.", sPath.c_str() );