runs on Xbox

This commit is contained in:
Chris Danford
2003-07-22 07:47:27 +00:00
parent 20b4af87b1
commit 278cb4c3f1
53 changed files with 631 additions and 318 deletions
+3 -1
View File
@@ -27,10 +27,12 @@
#include "Character.h"
#include "UnlockSystem.h"
#include "AnnouncerManager.h"
#include "arch/arch.h"
GameState* GAMESTATE = NULL; // global and accessable from anywhere in our program
#define CHARACTERS_DIR BASE_PATH "Characters" SLASH
GameState::GameState()
{
@@ -163,7 +165,7 @@ void GameState::ReloadCharacters()
m_pCurCharacters[p] = NULL;
CStringArray as;
GetDirListing( "Characters/*", as, true, true );
GetDirListing( CHARACTERS_DIR "*", as, true, true );
for( i=0; i<as.size(); i++ )
{
Character* pChar = new Character;