From 275bb63ca0dd203f2c7d6a15aedb7f42e509ac67 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sun, 15 May 2011 21:24:39 -0400 Subject: [PATCH] [splittiming] Don't show SPEEDS in pure editor. --- src/ArrowEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ArrowEffects.cpp b/src/ArrowEffects.cpp index 1719b7e1dc..047a5331af 100644 --- a/src/ArrowEffects.cpp +++ b/src/ArrowEffects.cpp @@ -255,7 +255,7 @@ float ArrowEffects::GetYOffset( const PlayerState* pPlayerState, int iCol, float TimingData &tim = pCurSteps->m_Timing; const int index = tim.GetSpeedSegmentIndexAtBeat( fSongBeat ); - if( index > 0 ) + if( !GAMESTATE->m_bInStepEditor && index > 0 ) { SpeedSegment &seg = tim.GetSpeedSegmentAtBeat( fSongBeat ); float fStartBeat = NoteRowToBeat(seg.m_iStartRow);