working on variable channel count support (to allow preloading mono samples
in half memory, and to avoid redundant resampling in mono files)
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@@ -32,6 +32,7 @@ public:
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void SetSampleRate(int hz);
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int GetSampleRate() const { return samplerate; }
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unsigned GetNumChannels() const { return source->GetNumChannels(); }
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};
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#endif
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