no message
This commit is contained in:
@@ -67,13 +67,13 @@ void RageBitmapTexture::Create()
|
||||
///////////////////////
|
||||
D3DFORMAT fmtTexture;
|
||||
|
||||
// look in the file name for a hint
|
||||
// look in the file name for a format hint
|
||||
m_sFilePath.MakeLower();
|
||||
if( -1 != m_sFilePath.Find("(no alpha)") )
|
||||
if( -1 != m_sFilePath.Find("no alpha") )
|
||||
{
|
||||
fmtTexture = D3DFMT_R5G6B5;
|
||||
}
|
||||
else if( -1 != m_sFilePath.Find("(1 alpha)") )
|
||||
else if( -1 != m_sFilePath.Find("1 alpha") )
|
||||
{
|
||||
fmtTexture = D3DFMT_A1R5G5B5;
|
||||
}
|
||||
@@ -82,6 +82,11 @@ void RageBitmapTexture::Create()
|
||||
fmtTexture = D3DFMT_A4R4G4B4;
|
||||
}
|
||||
|
||||
|
||||
// look in the file name for a dither hint
|
||||
bool bDither = false;//-1 == m_sFilePath.Find("no dither");
|
||||
|
||||
|
||||
// if the user has requested high color textures, use the higher color
|
||||
if( GAMEINFO != NULL
|
||||
&& GAMEINFO->m_GameOptions.m_iDisplayColor == 32
|
||||
@@ -119,8 +124,8 @@ void RageBitmapTexture::Create()
|
||||
0, // usage (is a render target?)
|
||||
fmtTexture, // our preferred texture format
|
||||
D3DPOOL_MANAGED, // which memory pool
|
||||
bScaleImageToTextureSize ? D3DX_FILTER_BOX : D3DX_FILTER_NONE, // filter
|
||||
D3DX_DEFAULT, // mip filter
|
||||
(bScaleImageToTextureSize ? D3DX_FILTER_BOX : D3DX_FILTER_NONE) | (bDither ? D3DX_FILTER_DITHER : 0), // filter
|
||||
D3DX_DEFAULT | (bDither ? D3DX_FILTER_DITHER : 0), // mip filter
|
||||
0, // no color key
|
||||
&ddii, // struct to fill with source image info
|
||||
NULL, // no palette
|
||||
|
||||
Reference in New Issue
Block a user