diff --git a/stepmania/src/Makefile.am b/stepmania/src/Makefile.am
index a2d8e21403..ddeeded4db 100644
--- a/stepmania/src/Makefile.am
+++ b/stepmania/src/Makefile.am
@@ -151,7 +151,8 @@ MusicBannerWheel.cpp MusicBannerWheel.h MusicList.cpp MusicList.h MusicSortDispl
MusicWheel.cpp MusicWheel.h MusicWheelItem.cpp MusicWheelItem.h OptionIcon.cpp OptionIcon.h \
OptionIconRow.cpp OptionIconRow.h OptionsCursor.cpp OptionsCursor.h ScrollBar.cpp ScrollBar.h \
ScrollingList.cpp ScrollingList.h SnapDisplay.cpp SnapDisplay.h TextBanner.cpp TextBanner.h \
-WheelNotifyIcon.cpp WheelNotifyIcon.h GraphDisplay.cpp GraphDisplay.h ComboGraph.cpp ComboGraph.h
+WheelNotifyIcon.cpp WheelNotifyIcon.h GraphDisplay.cpp GraphDisplay.h ComboGraph.cpp ComboGraph.h \
+DifficultyList.cpp DifficultyList.h
ActorsInGameplay = \
ArrowBackdrop.cpp ArrowBackdrop.h ArrowEffects.cpp ArrowEffects.h Background.cpp Background.h \
diff --git a/stepmania/src/StepMania.dsp b/stepmania/src/StepMania.dsp
index 0ca809a2e5..cf781fb435 100644
--- a/stepmania/src/StepMania.dsp
+++ b/stepmania/src/StepMania.dsp
@@ -65,7 +65,7 @@ IntDir=.\../Debug6
TargetDir=\temp\stepmania
TargetName=StepMania-debug
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -82,24 +82,24 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
-LINK32=link.exe
-# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
-# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_XBOX" /D "_DEBUG" /YX /FD /G6 /Ztmp /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /D "OGG_ONLY" /YX /FD /G6 /Ztmp /c
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /subsystem:xbox /fixed:no /TMP
+# ADD LINK32 xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /incremental:no /debug /machine:I386 /nodefaultlib:"libcd" /nodefaultlib:"libcmt" /out:"../StepManiaXbox-debug.exe" /subsystem:xbox /fixed:no /TMP
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
- /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
+ /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -139,7 +139,7 @@ IntDir=.\../Release6
TargetDir=\temp\stepmania
TargetName=StepMania
SOURCE="$(InputPath)"
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -157,27 +157,27 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
# PROP Intermediate_Dir "StepMania___Xbox_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
-XBCP=xbecopy.exe
-# ADD BASE XBCP /NOLOGO
-# ADD XBCP /NOLOGO
-XBE=imagebld.exe
-# ADD BASE XBE /nologo /stack:0x10000 /debug
-# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
+# SUBTRACT CPP /Fr
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 $(intdir)\verstub.obj xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib dmusicd.lib xnetd.lib xboxkrnl.lib /nologo /pdb:"../debug6/StepMania-debug.pdb" /map /debug /machine:IX86 /nodefaultlib:"libcmtd.lib" /out:"../StepMania-debug.exe"
# SUBTRACT BASE LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
# ADD LINK32 $(intdir)\verstub.obj xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xnet.lib xboxkrnl.lib libcmt.lib /nologo /incremental:no /pdb:"../release6xbox/StepMania.pdb" /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcmtd" /out:"../StepManiaXbox.exe" /subsystem:xbox /fixed:no /TMP /OPT:REF
# SUBTRACT LINK32 /pdb:none /map /debug
-BSC32=bscmake.exe
-# ADD BASE BSC32 /nologo
-# ADD BSC32 /nologo
-CPP=cl.exe
-# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_XBOX" /D "_DEBUG" /Fr /YX"global.h" /FD /c
-# ADD CPP /nologo /MT /W3 /GX /O2 /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /I "SDL_sound-1.0.0" /D "WIN32" /D "_XBOX" /D "NDEBUG" /YX"global.h" /FD /c
-# SUBTRACT CPP /Fr
+XBE=imagebld.exe
+# ADD BASE XBE /nologo /stack:0x10000 /debug
+# ADD XBE /nologo /testid:"123456" /stack:0x10000 /debug /out:"../default.xbe"
+XBCP=xbecopy.exe
+# ADD BASE XBCP /NOLOGO
+# ADD XBCP /NOLOGO
# Begin Special Build Tool
-PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
- /Fo$(IntDir)\
+PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp \
+ /Fo$(IntDir)\
PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
# End Special Build Tool
@@ -2823,6 +2823,25 @@ SOURCE=.\DifficultyIcon.h
# End Source File
# Begin Source File
+SOURCE=.\DifficultyList.cpp
+
+!IF "$(CFG)" == "StepMania - Win32 Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Debug"
+
+!ELSEIF "$(CFG)" == "StepMania - Win32 Release"
+
+!ELSEIF "$(CFG)" == "StepMania - Xbox Release"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=.\DifficultyList.h
+# End Source File
+# Begin Source File
+
SOURCE=.\FadingBanner.cpp
!IF "$(CFG)" == "StepMania - Win32 Debug"
diff --git a/stepmania/src/StepMania.vcproj b/stepmania/src/StepMania.vcproj
index 979e8aae8f..006844498c 100644
--- a/stepmania/src/StepMania.vcproj
+++ b/stepmania/src/StepMania.vcproj
@@ -970,6 +970,22 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
RelativePath="arch\LowLevelWindow\LowLevelWindow_SDL.h">
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -1826,6 +1848,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
+
+
+
+