fix some ScreenOptionsMenu items marked SelectNone, causing the GameCommand to not Apply

This commit is contained in:
Chris Danford
2005-03-22 10:29:01 +00:00
parent 2db37d48c2
commit 2665d4c204
+1
View File
@@ -100,6 +100,7 @@ public:
if( sName == "together" ) defOut.bOneChoiceForAllPlayers = true;
else if( sName == "selectmultiple" ) defOut.selectType = SELECT_MULTIPLE;
else if( sName == "selectone" ) defOut.selectType = SELECT_ONE;
else if( sName == "selectnone" ) defOut.selectType = SELECT_NONE;
else if( sName == "showoneinrow" ) defOut.layoutType = LAYOUT_SHOW_ONE_IN_ROW;
else if( sName == "reloadrowmessages" )