kill first draw after BeginScreen

This commit is contained in:
Glenn Maynard
2007-03-26 22:52:54 +00:00
parent 0c38c70124
commit 2663f35be8
+2
View File
@@ -67,6 +67,8 @@ void Screen::Init()
void Screen::BeginScreen()
{
m_bFirstUpdate = true;
/* Screens set these when they determine their next screen dynamically. Reset them
* here, so a reused screen doesn't inherit these from the last time it was used. */
m_sNextScreen = RString();