use "note" NoteSkin in editor

This commit is contained in:
Chris Danford
2003-08-09 19:00:52 +00:00
parent 90e6679ccd
commit 265c0aa739
4 changed files with 13 additions and 12 deletions
+3 -2
View File
@@ -238,8 +238,9 @@ ScreenEdit::ScreenEdit() : Screen("ScreenEdit")
GAMESTATE->m_PlayerOptions[PLAYER_1].m_fScrollSpeed = 1;
GAMESTATE->m_SongOptions.m_fMusicRate = 1;
/* Err, not all games have a noteskin named "note" ... */
// GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "note"; // change noteskin before loading all of the edit Actors
/* Not all games have a noteskin named "note" ... */
if( NOTESKIN->DoesNoteSkinExist("note") )
GAMESTATE->m_PlayerOptions[PLAYER_1].m_sNoteSkin = "note"; // change noteskin before loading all of the edit Actors
m_BGAnimation.LoadFromAniDir( THEME->GetPathToB("ScreenEdit background") );