tons of theme changes/additions from Midiman
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@@ -1,12 +1,14 @@
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local fTileSize = 32;
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local iTilesX = math.ceil( SCREEN_WIDTH/fTileSize );
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local iTilesY = math.ceil( SCREEN_HEIGHT/fTileSize );
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local fSleepTime = THEME:GetMetric( Var "LoadingScreen","ScreenOutDelay");
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--[[ local function Actor:PositionTile(self,iX,iY)
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self:x( scale(iX,1,iTilesX,-SCREEN_CENTER_X,SCREEN_CENTER_X) );
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self:y( scale(iY,1,iTilesY,-SCREEN_CENTER_Y,SCREEN_CENTER_Y) );
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end --]]
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local t = Def.ActorFrame {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
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OnCommand=cmd(sleep,fSleepTime);
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};
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--[[ for indx=1,iTilesX do
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for indy=1,iTilesY do
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@@ -21,7 +23,7 @@ local t = Def.ActorFrame {
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end --]]
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t[#t+1] = Def.Quad {
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InitCommand=cmd(zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT);
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OnCommand=cmd(diffuse,color("0,0,0,0");sleep,0.0325 + ( ( iTilesX/2 ) / 60 );linear,0.15;diffusealpha,1);
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OnCommand=cmd(diffuse,color("0,0,0,0");sleep,0.0325 + fSleepTime;linear,0.15;diffusealpha,1);
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};
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--[[ return Def.ActorFrame {
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Def.Quad {
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