set style before going into edit
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@@ -1119,7 +1119,9 @@ public:
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{
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case EDIT_MENU_ACTION_EDIT:
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// Prepare prepare for ScreenEdit
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ASSERT( pSong );
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ASSERT( pSteps );
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GAMESTATE->m_pCurStyle = GAMEMAN->GetEditorStyleForStepsType( st );
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return "ScreenEdit";
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break;
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case EDIT_MENU_ACTION_DELETE:
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