BackwardCompatible -> DwiCompatible for clarity

This commit is contained in:
Chris Danford
2008-11-28 21:24:17 +00:00
parent 83c0aec94a
commit 261df9636e
5 changed files with 6 additions and 5 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ static void LoadFromSMTokens(
out.m_StepsType = GameManager::StringToStepsType( sStepsType );
out.SetDescription( sDescription );
out.SetDifficulty( BackwardCompatibleStringToDifficulty(sDifficulty) );
out.SetDifficulty( DwiCompatibleStringToDifficulty(sDifficulty) );
// HACK: We used to store SMANIAC as Difficulty_Hard with special description.
// Now, it has its own Difficulty_Challenge