phase out TweenOursOnScreen

This commit is contained in:
Glenn Maynard
2005-10-14 03:11:50 +00:00
parent 19914c0e12
commit 2618647307
8 changed files with 17 additions and 16 deletions
+3 -3
View File
@@ -84,8 +84,6 @@ void ScreenEz2SelectPlayer::Init()
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select player intro") ); SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select player intro") );
SOUND->PlayMusic( THEME->GetPathS("ScreenSelectPlayer","music") ); SOUND->PlayMusic( THEME->GetPathS("ScreenSelectPlayer","music") );
TweenOursOnScreen();
} }
/************************************ /************************************
@@ -211,7 +209,7 @@ void ScreenEz2SelectPlayer::MenuStart( PlayerNumber pn )
} }
} }
void ScreenEz2SelectPlayer::TweenOursOnScreen() void ScreenEz2SelectPlayer::TweenOnScreen()
{ {
FOREACH_PlayerNumber( p ) FOREACH_PlayerNumber( p )
{ {
@@ -229,6 +227,8 @@ void ScreenEz2SelectPlayer::TweenOursOnScreen()
m_sprJoinFrame[p].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END ); m_sprJoinFrame[p].BeginTweening( 0.5f, Actor::TWEEN_BOUNCE_END );
m_sprJoinFrame[p].SetX( fOriginalX ); m_sprJoinFrame[p].SetX( fOriginalX );
} }
ScreenWithMenuElements::TweenOnScreen();
} }
void ScreenEz2SelectPlayer::TweenOffScreen() void ScreenEz2SelectPlayer::TweenOffScreen()
+1 -1
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@@ -24,7 +24,7 @@ public:
virtual void MenuBack( PlayerNumber pn ); virtual void MenuBack( PlayerNumber pn );
private: private:
void TweenOffScreen(); void TweenOffScreen();
void TweenOursOnScreen(); void TweenOnScreen();
Sprite m_sprJoinMessage[NUM_PLAYERS]; Sprite m_sprJoinMessage[NUM_PLAYERS];
Sprite m_sprJoinFrame[NUM_PLAYERS]; Sprite m_sprJoinFrame[NUM_PLAYERS];
+3 -3
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@@ -868,8 +868,6 @@ void ScreenGameplay::Init()
* positioned before we TweenOnScreen. */ * positioned before we TweenOnScreen. */
LoadNextSong(); LoadNextSong();
TweenOursOnScreen();
this->SortByDrawOrder(); this->SortByDrawOrder();
m_GiveUpTimer.SetZero(); m_GiveUpTimer.SetZero();
@@ -2616,7 +2614,7 @@ void ScreenGameplay::Cancel( ScreenMessage smSendWhenDone )
ScreenWithMenuElements::Cancel( smSendWhenDone ); ScreenWithMenuElements::Cancel( smSendWhenDone );
} }
void ScreenGameplay::TweenOursOnScreen() void ScreenGameplay::TweenOnScreen()
{ {
ON_COMMAND( m_sprLifeFrame ); ON_COMMAND( m_sprLifeFrame );
ON_COMMAND( m_sprCourseSongNumber ); ON_COMMAND( m_sprCourseSongNumber );
@@ -2652,6 +2650,8 @@ void ScreenGameplay::TweenOursOnScreen()
if( m_bShowScoreboard ) if( m_bShowScoreboard )
FOREACH_NSScoreBoardColumn( sc ) FOREACH_NSScoreBoardColumn( sc )
ON_COMMAND( m_Scoreboard[sc] ); ON_COMMAND( m_Scoreboard[sc] );
ScreenWithMenuElements::TweenOnScreen();
} }
void ScreenGameplay::TweenOffScreen() void ScreenGameplay::TweenOffScreen()
+1 -1
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@@ -130,7 +130,7 @@ protected:
ThemeMetric<bool> USE_FORCED_MODIFIERS_IN_BEGINNER; ThemeMetric<bool> USE_FORCED_MODIFIERS_IN_BEGINNER;
ThemeMetric<CString> FORCED_MODIFIERS_IN_BEGINNER; ThemeMetric<CString> FORCED_MODIFIERS_IN_BEGINNER;
void TweenOursOnScreen(); void TweenOnScreen();
void TweenOffScreen(); void TweenOffScreen();
bool IsLastSong(); bool IsLastSong();
+3 -2
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@@ -129,7 +129,6 @@ void ScreenSelectGroup::Init()
SOUND->PlayMusic( THEME->GetPathS("ScreenSelectGroup","music") ); SOUND->PlayMusic( THEME->GetPathS("ScreenSelectGroup","music") );
AfterChange(); AfterChange();
TweenOursOnScreen();
m_GroupList.SetSelection(0); m_GroupList.SetSelection(0);
this->SortByDrawOrder(); this->SortByDrawOrder();
@@ -248,7 +247,7 @@ void ScreenSelectGroup::TweenOffScreen()
m_GroupList.TweenOffScreen(); m_GroupList.TweenOffScreen();
} }
void ScreenSelectGroup::TweenOursOnScreen() void ScreenSelectGroup::TweenOnScreen()
{ {
SET_XY_AND_ON_COMMAND( m_sprExplanation ); SET_XY_AND_ON_COMMAND( m_sprExplanation );
SET_XY_AND_ON_COMMAND( m_sprFrame ); SET_XY_AND_ON_COMMAND( m_sprFrame );
@@ -259,6 +258,8 @@ void ScreenSelectGroup::TweenOursOnScreen()
SET_XY_AND_ON_COMMAND( m_GroupList ); SET_XY_AND_ON_COMMAND( m_GroupList );
m_MusicList.TweenOnScreen(); m_MusicList.TweenOnScreen();
m_GroupList.TweenOnScreen(); m_GroupList.TweenOnScreen();
ScreenWithMenuElements::TweenOnScreen();
} }
/* /*
+1 -1
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@@ -29,7 +29,7 @@ public:
void MenuStart( PlayerNumber pn ); void MenuStart( PlayerNumber pn );
void MenuBack( PlayerNumber pn ); void MenuBack( PlayerNumber pn );
void TweenOursOnScreen(); void TweenOnScreen();
void TweenOffScreen(); void TweenOffScreen();
private: private:
+4 -4
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@@ -212,8 +212,6 @@ void ScreenSelectMaster::Init()
void ScreenSelectMaster::BeginScreen() void ScreenSelectMaster::BeginScreen()
{ {
ScreenSelect::BeginScreen();
// TODO: Move default choice to ScreenSelect // TODO: Move default choice to ScreenSelect
int iDefaultChoice = -1; int iDefaultChoice = -1;
for( unsigned c=0; c<m_aGameCommands.size(); c++ ) for( unsigned c=0; c<m_aGameCommands.size(); c++ )
@@ -255,7 +253,7 @@ void ScreenSelectMaster::BeginScreen()
this->UpdateSelectableChoices(); this->UpdateSelectableChoices();
TweenOursOnScreen(); ScreenSelect::BeginScreen();
m_fLockInputSecs = (bool)OVERRIDE_LOCK_INPUT_SECONDS ? LOCK_INPUT_SECONDS : this->GetTweenTimeLeft(); m_fLockInputSecs = (bool)OVERRIDE_LOCK_INPUT_SECONDS ? LOCK_INPUT_SECONDS : this->GetTweenTimeLeft();
if( m_fLockInputSecs == 0 ) if( m_fLockInputSecs == 0 )
@@ -764,8 +762,10 @@ void ScreenSelectMaster::MenuStart( PlayerNumber pn )
* This means that the focus command should be position neutral; eg. only use "addx", * This means that the focus command should be position neutral; eg. only use "addx",
* not "x". * not "x".
*/ */
void ScreenSelectMaster::TweenOursOnScreen() void ScreenSelectMaster::TweenOnScreen()
{ {
ScreenSelect::TweenOnScreen();
vector<PlayerNumber> vpns; vector<PlayerNumber> vpns;
if( SHARED_SELECTION ) if( SHARED_SELECTION )
{ {
+1 -1
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@@ -22,7 +22,7 @@ public:
virtual void MenuUp( const InputEventPlus &input ); virtual void MenuUp( const InputEventPlus &input );
virtual void MenuDown( const InputEventPlus &input ); virtual void MenuDown( const InputEventPlus &input );
virtual void MenuStart( PlayerNumber pn ); virtual void MenuStart( PlayerNumber pn );
void TweenOursOnScreen(); virtual void TweenOnScreen();
virtual void TweenOffScreen(); virtual void TweenOffScreen();
virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void HandleScreenMessage( const ScreenMessage SM );