add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped)

This commit is contained in:
Chris Danford
2003-04-16 22:49:40 +00:00
parent 3c6ed5a9ed
commit 25ef2863e0
11 changed files with 162 additions and 75 deletions
+45 -33
View File
@@ -19,7 +19,8 @@
#include "AnnouncerManager.h"
#include "NoteSkinManager.h"
#define SONGSEL_SCREEN THEME->GetMetric("ScreenGameplay","SongSelectScreen")
#define PREV_SCREEN( play_mode ) THEME->GetMetric ("ScreenPlayerOptions","PrevScreen"+Capitalize(PlayModeToString(play_mode)))
#define NEXT_SCREEN( play_mode ) THEME->GetMetric ("ScreenPlayerOptions","NextScreen"+Capitalize(PlayModeToString(play_mode)))
enum {
PO_SPEED = 0,
@@ -31,12 +32,12 @@ enum {
PO_SCROLL,
PO_NOTE_SKIN,
PO_HOLD_NOTES,
PO_DARK,
PO_OTHER,
PO_PERSPECTIVE,
NUM_PLAYER_OPTIONS_LINES
};
OptionRow g_PlayerOptionsLines[NUM_PLAYER_OPTIONS_LINES] = {
OptionRow( "Speed", "x0.25","x0.5","x0.75","x1","x1.5","x2","x3","x4","x5","x8", "x12" ),
OptionRow( "Speed", "x0.25","x0.5","x0.75","x1","x1.5","x2","x3","x4","x5","x8","x12" ),
OptionRow( "Acceler\n-ation", "OFF","BOOST","BRAKE","WAVE","EXPAND","BOOMERANG" ),
OptionRow( "Effect", "OFF","DRUNK","DIZZY","MINI","FLIP","TORNADO" ),
OptionRow( "Appear\n-ance", "VISIBLE","HIDDEN","SUDDEN","STEALTH","BLINK" ),
@@ -45,7 +46,7 @@ OptionRow g_PlayerOptionsLines[NUM_PLAYER_OPTIONS_LINES] = {
OptionRow( "Scroll", "STANDARD","REVERSE" ),
OptionRow( "Note\nSkin", "" ),
OptionRow( "Holds", "OFF","ON" ),
OptionRow( "Dark", "OFF","ON" ),
OptionRow( "Other", "DARK","TIME SPACING" ),
OptionRow( "Perspec\n-tive", "INCOMING","OVERHEAD","SPACE" ),
};
@@ -86,17 +87,20 @@ void ScreenPlayerOptions::ImportOptions()
{
PlayerOptions &po = GAMESTATE->m_PlayerOptions[p];
if( po.m_fScrollSpeed == 0.25f ) m_iSelectedOption[p][PO_SPEED] = 0;
else if( po.m_fScrollSpeed == 0.5f ) m_iSelectedOption[p][PO_SPEED] = 1;
else if( po.m_fScrollSpeed == 0.75f) m_iSelectedOption[p][PO_SPEED] = 2;
else if( po.m_fScrollSpeed == 1.0f ) m_iSelectedOption[p][PO_SPEED] = 3;
else if( po.m_fScrollSpeed == 1.5f ) m_iSelectedOption[p][PO_SPEED] = 4;
else if( po.m_fScrollSpeed == 2.0f ) m_iSelectedOption[p][PO_SPEED] = 5;
else if( po.m_fScrollSpeed == 3.0f ) m_iSelectedOption[p][PO_SPEED] = 6;
else if( po.m_fScrollSpeed == 4.0f ) m_iSelectedOption[p][PO_SPEED] = 7;
else if( po.m_fScrollSpeed == 5.0f ) m_iSelectedOption[p][PO_SPEED] = 8;
else if( po.m_fScrollSpeed == 8.0f ) m_iSelectedOption[p][PO_SPEED] = 9;
else if( po.m_fScrollSpeed == 12.0f) m_iSelectedOption[p][PO_SPEED] = 10;
if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 0.25f ) m_iSelectedOption[p][PO_SPEED] = 0;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 0.5f ) m_iSelectedOption[p][PO_SPEED] = 1;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 0.75f ) m_iSelectedOption[p][PO_SPEED] = 2;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 1.0f ) m_iSelectedOption[p][PO_SPEED] = 3;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 1.5f ) m_iSelectedOption[p][PO_SPEED] = 4;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 2.0f ) m_iSelectedOption[p][PO_SPEED] = 5;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 3.0f ) m_iSelectedOption[p][PO_SPEED] = 6;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 5.0f ) m_iSelectedOption[p][PO_SPEED] = 7;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 4.0f ) m_iSelectedOption[p][PO_SPEED] = 8;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 8.0f ) m_iSelectedOption[p][PO_SPEED] = 9;
else if( /*!po.m_bUseScrollBPM &&*/ po.m_fScrollSpeed == 12.0f ) m_iSelectedOption[p][PO_SPEED] = 10;
// else if( po.m_bUseScrollBPM && po.m_fScrollBPM == 200 ) m_iSelectedOption[p][PO_SPEED] = 8;
// else if( po.m_bUseScrollBPM && po.m_fScrollBPM == 300 ) m_iSelectedOption[p][PO_SPEED] = 9;
// else if( po.m_bUseScrollBPM && po.m_fScrollBPM == 450 ) m_iSelectedOption[p][PO_SPEED] = 10;
else m_iSelectedOption[p][PO_SPEED] = 3;
m_iSelectedOption[p][PO_ACCEL] = po.GetFirstAccel()+1;
@@ -122,7 +126,14 @@ void ScreenPlayerOptions::ImportOptions()
m_iSelectedOption[p][PO_HOLD_NOTES] = po.m_bHoldNotes ? 1 : 0;
m_iSelectedOption[p][PO_DARK] = po.m_fDark==1 ? 1 : 0;
if( po.m_fDark==1 )
m_iSelectedOption[p][PO_OTHER] = 1;
else if( po.m_bTimeSpacing )
m_iSelectedOption[p][PO_OTHER] = 2;
else
m_iSelectedOption[p][PO_OTHER] = 0;
m_iSelectedOption[p][PO_PERSPECTIVE]= (int)po.m_fPerspectiveTilt + 1;
@@ -139,17 +150,21 @@ void ScreenPlayerOptions::ExportOptions()
switch( m_iSelectedOption[p][PO_SPEED] )
{
case 0: po.m_fScrollSpeed = 0.25f; break;
case 1: po.m_fScrollSpeed = 0.5f; break;
case 2: po.m_fScrollSpeed = 0.75f; break;
case 3: po.m_fScrollSpeed = 1.0f; break;
case 4: po.m_fScrollSpeed = 1.5f; break;
case 5: po.m_fScrollSpeed = 2.0f; break;
case 6: po.m_fScrollSpeed = 3.0f; break;
case 7: po.m_fScrollSpeed = 4.0f; break;
case 8: po.m_fScrollSpeed = 5.0f; break;
case 9: po.m_fScrollSpeed = 8.0f; break;
case 10: po.m_fScrollSpeed = 12.0f; break;
case 0: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 0.25f; break;
case 1: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 0.5f; break;
case 2: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 0.75f; break;
case 3: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 1.0f; break;
case 4: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 1.5f; break;
case 5: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 2.0f; break;
case 6: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 3.0f; break;
case 7: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 4.0f; break;
case 8: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 5.0f; break;
case 9: /*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 8.0f; break;
case 10:/*po.m_bUseScrollBPM = false;*/ po.m_fScrollSpeed = 12.0f; break;
// case 9: po.m_bUseScrollBPM = true; po.m_fScrollBPM = 200; break;
// case 10: po.m_bUseScrollBPM = true; po.m_fScrollBPM = 300; break;
// case 11:po.m_bUseScrollBPM = true; po.m_fScrollBPM = 450; break;
default: ASSERT(0);
}
if( m_iSelectedOption[p][PO_ACCEL] != 0 )
@@ -170,7 +185,8 @@ void ScreenPlayerOptions::ExportOptions()
po.m_bHoldNotes = (m_iSelectedOption[p][PO_HOLD_NOTES] == 1);
po.m_fDark = (m_iSelectedOption[p][PO_DARK] == 1) ? 1.f : 0.f;
po.m_fDark = (m_iSelectedOption[p][PO_OTHER] == 1) ? 1.f : 0.f;
po.m_bTimeSpacing = (m_iSelectedOption[p][PO_OTHER] == 2);
po.m_fPerspectiveTilt = (float)m_iSelectedOption[p][PO_PERSPECTIVE] - 1;
}
}
@@ -179,12 +195,8 @@ void ScreenPlayerOptions::GoToPrevState()
{
if( GAMESTATE->m_bEditing )
SCREENMAN->PopTopScreen();
else if( GAMESTATE->m_PlayMode == PLAY_MODE_NONSTOP ||
GAMESTATE->m_PlayMode == PLAY_MODE_ONI ||
GAMESTATE->m_PlayMode == PLAY_MODE_ENDLESS)
SCREENMAN->SetNewScreen( "ScreenSelectCourse" );
else
SCREENMAN->SetNewScreen( SONGSEL_SCREEN );
SCREENMAN->SetNewScreen( PREV_SCREEN(GAMESTATE->m_PlayMode) );
}
void ScreenPlayerOptions::GoToNextState()