add time-based spacing and variable scroll speed (commented out because it wasn't as helpful as I hoped)

This commit is contained in:
Chris Danford
2003-04-16 22:49:40 +00:00
parent 3c6ed5a9ed
commit 25ef2863e0
11 changed files with 162 additions and 75 deletions
+1 -1
View File
@@ -1513,7 +1513,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
if( PREFSMAN->m_iCoinMode==COIN_EVENT )
HandleScreenMessage( SM_GoToScreenAfterBack );
else if( GAMESTATE->IsExtraStage() || GAMESTATE->IsExtraStage2() )
SCREENMAN->SetNewScreen( "ScreenEvaluationSummary" );
SCREENMAN->SetNewScreen( "ScreenEvaluationStage" );
else
SCREENMAN->SetNewScreen( "ScreenGameOver" );
break;