more high score cleanup
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@@ -79,7 +79,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
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Steps::MemCardData::HighScore hs;
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hs.grade = GRADE_A;
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hs.fScore = 42;
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hs.iScore = 42;
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int a, b;
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GAMESTATE->m_pCurNotes[i]->AddHighScore( (PlayerNumber)i, hs, a,b );
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