more high score cleanup

This commit is contained in:
Chris Danford
2003-10-20 01:06:26 +00:00
parent c474b18afe
commit 25d2b954a7
14 changed files with 99 additions and 89 deletions
+2 -2
View File
@@ -820,7 +820,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeats> &asFeatsO
feat.Feat = ssprintf("MR #%d in %s %s", j+1, pSong->GetTranslitMainTitle().c_str(), DifficultyToString(pSteps->GetDifficulty()).c_str() );
feat.pStringToFill = &vMachineHighScores[j].sName;
feat.g = vMachineHighScores[j].grade;
feat.Score = vMachineHighScores[j].fScore;
feat.Score = vMachineHighScores[j].iScore;
// XXX: temporary hack
if( pSong->HasBackground() )
@@ -843,7 +843,7 @@ void GameState::GetRankingFeats( PlayerNumber pn, vector<RankingFeats> &asFeatsO
feat.Feat = ssprintf("PR #%d in %s %s", j+1, pSong->GetTranslitMainTitle().c_str(), DifficultyToString(pSteps->GetDifficulty()).c_str() );
feat.pStringToFill = &vPersonalHighScores[j].sName;
feat.g = vPersonalHighScores[j].grade;
feat.Score = vPersonalHighScores[j].fScore;
feat.Score = vPersonalHighScores[j].iScore;
// XXX: temporary hack
if( pSong->HasBackground() )