fix warning
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@@ -447,7 +447,7 @@ void ScreenPackages::UpdateProgress()
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float dLY = DownloadedRatio / 2 * m_sprDLBG.GetUnzoomedWidth();
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m_sprDL.SetX( m_sprDLBG.GetX() - m_sprDLBG.GetUnzoomedWidth() / 2.0 + dLY );
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m_sprDL.SetX( m_sprDLBG.GetX() - m_sprDLBG.GetUnzoomedWidth() / 2.0f + dLY );
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m_sprDL.SetWidth( dLY * 2 );
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m_textStatus.SetText( m_sStatus );
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