add "backfacecull" command
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@@ -814,6 +814,7 @@ void Actor::HandleCommand( const ParsedCommand &command )
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else if( sName=="ztest" ) SetZTest( bParam(1) );
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else if( sName=="ztest" ) SetZTest( bParam(1) );
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else if( sName=="zwrite" ) SetZWrite( bParam(1) );
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else if( sName=="zwrite" ) SetZWrite( bParam(1) );
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else if( sName=="clearzbuffer" ) SetClearZBuffer( bParam(1) );
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else if( sName=="clearzbuffer" ) SetClearZBuffer( bParam(1) );
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else if( sName=="backfacecull" ) SetUseBackfaceCull( bParam(1) );
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else if( sName=="hidden" ) SetHidden( bParam(1) );
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else if( sName=="hidden" ) SetHidden( bParam(1) );
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else if( sName=="playcommand" ) PlayCommand( sParam(1) );
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else if( sName=="playcommand" ) PlayCommand( sParam(1) );
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