fix compile

This commit is contained in:
Chris Danford
2008-07-04 09:25:51 +00:00
parent 81958f5b8d
commit 258a25c6e0
2 changed files with 9 additions and 6 deletions
+2 -2
View File
@@ -536,7 +536,7 @@ void ScreenSelectMusic::Input( const InputEventPlus &input )
if( m_SelectionState == SelectionState_SelectingSteps &&
input.type == IET_FIRST_PRESS &&
(input.MenuI == m_GameButtonNextSong || input.MenuI == m_GameButtonPreviousSong) &&
!m_bStepsSelected[input.pn] )
!m_bStepsChosen[input.pn] )
{
if( input.MenuI == m_GameButtonPreviousSong )
{
@@ -1006,7 +1006,7 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
float fSeconds = m_MenuTimer->GetSeconds();
if( fSeconds < 10 )
{
m_MenuTimer->SetSeconds( 10 );
m_MenuTimer->SetSeconds( 13 );
m_MenuTimer->Start();
}
}