From 258140f50a40d73fff22db19e9e0213045e97240 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 7 Jan 2007 09:06:34 +0000 Subject: [PATCH] flip for consistency --- stepmania/src/NoteDisplay.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stepmania/src/NoteDisplay.cpp b/stepmania/src/NoteDisplay.cpp index 1ce160d6e8..4893d0b01e 100644 --- a/stepmania/src/NoteDisplay.cpp +++ b/stepmania/src/NoteDisplay.cpp @@ -413,8 +413,8 @@ void NoteDisplay::DrawHoldPart( vector &vpSpr, int iCol, int fYStep, fl { /* For very large hold notes, shift the texture coordinates to be near 0, so we * don't send very large values to the renderer. */ - const float fDistFromBottom = fYBottom - fYStartPos; - float fTexCoordTop = SCALE( fDistFromBottom, 0, fFrameHeight, pRect->bottom, pRect->top ); + const float fDistFromTop = fYStartPos - fYTop; + float fTexCoordTop = SCALE( fDistFromTop, 0, fFrameHeight, pRect->top, pRect->bottom ); fTexCoordTop += fAddToTexCoord; fAddToTexCoord -= floorf( fTexCoordTop ); }