From 256a737d25d26ef09c1fec85ab9f470723087b3e Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Tue, 13 Feb 2007 04:03:17 +0000 Subject: [PATCH] fix ShaderType not used --- stepmania/src/RageDisplay_OGL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/RageDisplay_OGL.cpp b/stepmania/src/RageDisplay_OGL.cpp index fdfb89e06a..ffcf9f837e 100644 --- a/stepmania/src/RageDisplay_OGL.cpp +++ b/stepmania/src/RageDisplay_OGL.cpp @@ -265,7 +265,7 @@ RString GetInfoLog( GLhandleARB h ) GLhandleARB CompileShader( GLenum ShaderType, RString sBuffer ) { - GLhandleARB VertexShader = GLExt.glCreateShaderObjectARB( GL_VERTEX_SHADER_ARB ); + GLhandleARB VertexShader = GLExt.glCreateShaderObjectARB( ShaderType ); const GLcharARB *pData = sBuffer.data(); int iLength = sBuffer.size(); GLExt.glShaderSourceARB( VertexShader, 1, &pData, (GLint*)&iLength );