diff --git a/stepmania/src/GameDef.cpp b/stepmania/src/GameDef.cpp index 8da1b1b24b..bea694a0fb 100644 --- a/stepmania/src/GameDef.cpp +++ b/stepmania/src/GameDef.cpp @@ -21,7 +21,7 @@ #include "PrefsManager.h" -CString GameDef::ElementToGraphicSuffix( const SkinElement gbg ) +CString GameDef::ElementToGraphicSuffix( const SkinElement gbg ) const { CString sAssetPath; // fill this in below @@ -41,7 +41,7 @@ CString GameDef::ElementToGraphicSuffix( const SkinElement gbg ) return sAssetPath; } -CString GameDef::GetPathToGraphic( const CString sSkinName, const CString sButtonName, const SkinElement gbg ) +CString GameDef::GetPathToGraphic( const CString sSkinName, const CString sButtonName, const SkinElement gbg ) const { const CString sSkinDir = ssprintf("Skins\\%s\\%s\\", m_szName, sSkinName); const CString sGraphicSuffix = ElementToGraphicSuffix( gbg ); @@ -61,7 +61,7 @@ CString GameDef::GetPathToGraphic( const CString sSkinName, const CString sButto return ""; } -void GameDef::GetTapTweenColors( const CString sSkinName, const CString sButtonName, CArray &aTapColorsOut ) +void GameDef::GetTapTweenColors( const CString sSkinName, const CString sButtonName, CArray &aTapColorsOut ) const { const CString sSkinDir = ssprintf("Skins\\%s\\%s\\", m_szName, sSkinName); @@ -94,7 +94,7 @@ void GameDef::GetTapTweenColors( const CString sSkinName, const CString sButtonN return; } -void GameDef::GetHoldTweenColors( const CString sSkinName, const CString sButtonName, CArray &aHoldColorsOut ) +void GameDef::GetHoldTweenColors( const CString sSkinName, const CString sButtonName, CArray &aHoldColorsOut ) const { const CString sSkinDir = ssprintf("Skins\\%s\\%s\\", m_szName, sSkinName); diff --git a/stepmania/src/GameDef.h b/stepmania/src/GameDef.h index 76607df3c1..551f6c2521 100644 --- a/stepmania/src/GameDef.h +++ b/stepmania/src/GameDef.h @@ -82,8 +82,8 @@ public: void AssertSkinsAreComplete(); void AssertSkinIsComplete( CString sSkin ); - CString GetPathToGraphic( const CString sSkinName, const CString sButtonName, const SkinElement gbg ); - void GetTapTweenColors( const CString sSkinName, const CString sButtonName, CArray &aTapTweenColorsAddTo ); - void GetHoldTweenColors( const CString sSkinName, const CString sButtonName, CArray &aHoldTweenColorsAddTo ); - CString ElementToGraphicSuffix( const SkinElement gbg ); + CString GetPathToGraphic( const CString sSkinName, const CString sButtonName, const SkinElement gbg ) const; + void GetTapTweenColors( const CString sSkinName, const CString sButtonName, CArray &aTapTweenColorsAddTo ) const; + void GetHoldTweenColors( const CString sSkinName, const CString sButtonName, CArray &aHoldTweenColorsAddTo ) const; + CString ElementToGraphicSuffix( const SkinElement gbg ) const; };