From 24fbf0e50439ef3adc9dd2c3a1bde9497ce52510 Mon Sep 17 00:00:00 2001 From: Flameshadowxeroshin Date: Fri, 28 Oct 2011 03:15:22 +0000 Subject: [PATCH] i love scoring la la la --- Themes/_fallback/Scripts/04 Scoring.lua | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/Themes/_fallback/Scripts/04 Scoring.lua b/Themes/_fallback/Scripts/04 Scoring.lua index 382bc3c2fd..2a234baffa 100644 --- a/Themes/_fallback/Scripts/04 Scoring.lua +++ b/Themes/_fallback/Scripts/04 Scoring.lua @@ -77,11 +77,7 @@ r['DDR Extreme'] = function(params, pss) local meter = steps:GetMeter(); if (steps:IsAnEdit()) then meter = 5; - elseif (meter < 1) then - meter = 1; - elseif (meter > 10) then - meter = 10; - end; + meter = math.min(10,meter) -- [en] score for one step -- [ja] 1ステップあたりのスコア local baseScore = meter * 1000000 @@ -340,6 +336,7 @@ r['[SSC] Radar Master'] = function(params, pss) end; pss:SetScore(finalScore); end; +r['free[do]m'] = function(params,pss) return nil pss:SetScore(math.min(10,GAMESTATE:GetCurrentSteps(params.Player):GetMeter())*1000000) end ------------------------------------------------------------ --Marvelous Incorporated Grading System (or MIGS for short) --basically like DP scoring with locked DP values