From 24dadd083d96003b381c94a990f9bd649c9e00fa Mon Sep 17 00:00:00 2001 From: AJ Kelly Date: Tue, 10 Jan 2012 13:56:13 -0600 Subject: [PATCH] put ScreenTitleMenu::Input() log trace behind debugging flag --- src/ScreenTitleMenu.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/ScreenTitleMenu.cpp b/src/ScreenTitleMenu.cpp index 244df3e619..5c2cce0b5a 100644 --- a/src/ScreenTitleMenu.cpp +++ b/src/ScreenTitleMenu.cpp @@ -43,7 +43,9 @@ static LocalizedString THEME_ ("ScreenTitleMenu","Theme"); static LocalizedString ANNOUNCER_ ("ScreenTitleMenu","Announcer"); void ScreenTitleMenu::Input( const InputEventPlus &input ) { +#if defined(DEBUG) LOG->Trace( "ScreenTitleMenu::Input( %d-%d )", input.DeviceI.device, input.DeviceI.button ); // debugging gameport joystick problem +#endif if( m_In.IsTransitioning() || m_Cancel.IsTransitioning() ) /* not m_Out */ return;