move crash stuff into archutils
add top level to include paths so we don't have to do #include "../../archutils/win32"
This commit is contained in:
+43
-35
@@ -60,7 +60,7 @@ IntDir=.\../Release6
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TargetDir=\temp\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -78,7 +78,7 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
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# PROP Ignore_Export_Lib 0
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /Fr /YX"stdafx.h" /FD /c
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# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /I "." /I "SDL-1.2.5\include" /I "SDL_image-1.2" /I "plib-1.6.0" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /Fr /YX"stdafx.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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@@ -95,7 +95,7 @@ IntDir=.\../Debug6
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TargetDir=\temp\stepmania
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TargetDir=\temp\stepmania
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TargetName=StepMania-debug
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -511,6 +511,14 @@ SOURCE=.\SongOptions.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\StageStats.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\StageStats.h
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# End Source File
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# Begin Source File
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SOURCE=.\StyleDef.cpp
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SOURCE=.\StyleDef.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -656,6 +664,38 @@ SOURCE=.\arch\arch_Win32.h
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# Begin Group "system"
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# Begin Group "system"
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# PROP Default_Filter ""
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# PROP Default_Filter ""
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# Begin Group "Disasm"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\archutils\Win32\Crash.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\Crash.h
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\CrashList.h
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\Disasm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\Disasm.h
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\Tls.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\Tls.h
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# End Source File
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# End Group
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# Begin Source File
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# Begin Source File
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SOURCE=.\archutils\Win32\AppInstance.cpp
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SOURCE=.\archutils\Win32\AppInstance.cpp
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@@ -1716,38 +1756,6 @@ SOURCE=.\ThemeManager.cpp
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SOURCE=.\ThemeManager.h
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SOURCE=.\ThemeManager.h
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# End Source File
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# End Source File
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# End Group
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# End Group
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# Begin Group "Disasm"
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=.\Crash.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Crash.h
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# End Source File
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# Begin Source File
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SOURCE=.\CrashList.h
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# End Source File
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# Begin Source File
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SOURCE=.\Disasm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Disasm.h
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# End Source File
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# Begin Source File
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SOURCE=.\Tls.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\Tls.h
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# End Source File
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# End Group
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# Begin Group "Utils"
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# Begin Group "Utils"
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# PROP Default_Filter ""
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# PROP Default_Filter ""
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@@ -24,7 +24,7 @@
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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AdditionalOptions="/EHa"
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AdditionalOptions="/EHa"
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Optimization="0"
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Optimization="0"
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AdditionalIncludeDirectories="SDL-1.2.5/include,SDL_image-1.2"
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AdditionalIncludeDirectories=".;SDL-1.2.5/include,SDL_image-1.2"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,DEBUG"
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PreprocessorDefinitions="WIN32,_DEBUG,_WINDOWS,DEBUG"
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ExceptionHandling="FALSE"
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ExceptionHandling="FALSE"
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BasicRuntimeChecks="3"
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BasicRuntimeChecks="3"
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@@ -741,6 +741,10 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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RelativePath="arch\Sound\RageSoundDriver_WaveOut.h">
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RelativePath="arch\Sound\RageSoundDriver_WaveOut.h">
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</File>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="DebugInfo"
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Filter="">
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</Filter>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="system"
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Name="system"
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@@ -769,6 +773,31 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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<File
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RelativePath=".\resource.h">
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RelativePath=".\resource.h">
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</File>
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</File>
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<Filter
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Name="Disasm"
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Filter="">
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<File
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RelativePath="archutils\Win32\Crash.cpp">
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</File>
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<File
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RelativePath="archutils\Win32\Crash.h">
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</File>
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<File
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RelativePath="archutils\Win32\CrashList.h">
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</File>
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<File
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RelativePath="archutils\Win32\Disasm.cpp">
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</File>
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<File
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RelativePath="archutils\Win32\Disasm.h">
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</File>
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<File
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RelativePath="archutils\Win32\Tls.cpp">
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</File>
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<File
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RelativePath="archutils\Win32\Tls.h">
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</File>
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</Filter>
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</Filter>
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</Filter>
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</Filter>
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</Filter>
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<Filter
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<Filter
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@@ -1396,31 +1425,6 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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RelativePath=".\ThemeManager.h">
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RelativePath=".\ThemeManager.h">
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</File>
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Disasm"
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Filter="">
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<File
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RelativePath="Crash.cpp">
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</File>
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<File
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RelativePath="Crash.h">
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</File>
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<File
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RelativePath="CrashList.h">
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</File>
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<File
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RelativePath="Disasm.cpp">
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</File>
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<File
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RelativePath="Disasm.h">
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</File>
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<File
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RelativePath="Tls.cpp">
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</File>
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<File
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RelativePath="Tls.h">
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</File>
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</Filter>
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<File
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<File
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RelativePath="StepMania.xpm">
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RelativePath="StepMania.xpm">
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</File>
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</File>
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