simplify
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@@ -3301,10 +3301,10 @@ void ScreenEdit::HandleBGChangeChoice( BGChangeChoice c, const vector<int> &iAns
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newChange.m_fStartBeat = GAMESTATE->m_fSongBeat;
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newChange.m_fStartBeat = GAMESTATE->m_fSongBeat;
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newChange.m_fRate = StringToFloat( g_BackgroundChange.rows[rate].choices[iAnswers[rate]] )/100.f;
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newChange.m_fRate = StringToFloat( g_BackgroundChange.rows[rate].choices[iAnswers[rate]] )/100.f;
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newChange.m_sTransition = iAnswers[transition] ? g_BackgroundChange.rows[transition].choices[iAnswers[transition]] : EMPTY_STRING;
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newChange.m_sTransition = iAnswers[transition] ? g_BackgroundChange.rows[transition].choices[iAnswers[transition]] : RString();
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newChange.m_def.m_sEffect = iAnswers[effect] ? g_BackgroundChange.rows[effect].choices[iAnswers[effect]] : EMPTY_STRING;
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newChange.m_def.m_sEffect = iAnswers[effect] ? g_BackgroundChange.rows[effect].choices[iAnswers[effect]] : RString();
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newChange.m_def.m_sColor1 = iAnswers[color1] ? g_BackgroundChange.rows[color1].choices[iAnswers[color1]] : EMPTY_STRING;
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newChange.m_def.m_sColor1 = iAnswers[color1] ? g_BackgroundChange.rows[color1].choices[iAnswers[color1]] : RString();
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newChange.m_def.m_sColor2 = iAnswers[color2] ? g_BackgroundChange.rows[color2].choices[iAnswers[color2]] : EMPTY_STRING;
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newChange.m_def.m_sColor2 = iAnswers[color2] ? g_BackgroundChange.rows[color2].choices[iAnswers[color2]] : RString();
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switch( iAnswers[file1_type] )
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switch( iAnswers[file1_type] )
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{
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{
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DEFAULT_FAIL( iAnswers[file1_type] );
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DEFAULT_FAIL( iAnswers[file1_type] );
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@@ -77,9 +77,9 @@ void Steps::SetNoteData( const NoteData& noteDataNew )
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*m_pNoteData = noteDataNew;
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*m_pNoteData = noteDataNew;
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m_bNoteDataIsFilled = true;
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m_bNoteDataIsFilled = true;
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m_sNoteDataCompressed = EMPTY_STRING;
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m_sNoteDataCompressed = RString();
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m_iHash = 0;
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m_iHash = 0;
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m_sFilename = EMPTY_STRING; // We can no longer read from the file because it has changed in memory.
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m_sFilename = RString(); // We can no longer read from the file because it has changed in memory.
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}
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}
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void Steps::GetNoteData( NoteData& noteDataOut ) const
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void Steps::GetNoteData( NoteData& noteDataOut ) const
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@@ -104,7 +104,7 @@ void Steps::SetSMNoteData( const RString ¬es_comp_ )
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m_sNoteDataCompressed = notes_comp_;
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m_sNoteDataCompressed = notes_comp_;
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m_iHash = 0;
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m_iHash = 0;
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m_sFilename = EMPTY_STRING; // We can no longer read from the file because it has changed in memory.
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m_sFilename = RString(); // We can no longer read from the file because it has changed in memory.
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}
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}
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/* XXX: this function should pull data from m_sFilename, like Decompress() */
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/* XXX: this function should pull data from m_sFilename, like Decompress() */
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@@ -278,7 +278,7 @@ void Steps::Compress() const
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/* Always leave lights data uncompressed. */
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/* Always leave lights data uncompressed. */
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if( this->m_StepsType == STEPS_TYPE_LIGHTS_CABINET && m_bNoteDataIsFilled )
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if( this->m_StepsType == STEPS_TYPE_LIGHTS_CABINET && m_bNoteDataIsFilled )
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{
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{
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m_sNoteDataCompressed = EMPTY_STRING;
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m_sNoteDataCompressed = RString();
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return;
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return;
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}
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}
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@@ -297,7 +297,7 @@ void Steps::Compress() const
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/* Be careful; 'x = ""', m_sNoteDataCompressed.clear() and m_sNoteDataCompressed.reserve(0)
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/* Be careful; 'x = ""', m_sNoteDataCompressed.clear() and m_sNoteDataCompressed.reserve(0)
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* don't always free the allocated memory. */
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* don't always free the allocated memory. */
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m_sNoteDataCompressed = EMPTY_STRING;
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m_sNoteDataCompressed = RString();
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return;
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return;
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}
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}
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