From 2480f227021ef5fbbde52227663b3fb88b17c6a6 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 1 Apr 2005 02:34:22 +0000 Subject: [PATCH] AbortGiveUp when pausing --- stepmania/src/ScreenGameplay.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index c68002e0c6..256feb8480 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1122,6 +1122,8 @@ void ScreenGameplay::PauseGame( bool bPause ) /* Don't pause if we're already tweening out. */ if( bPause && m_DancingState == STATE_OUTRO ) return; + + AbortGiveUp( false ); m_bPaused = bPause; m_pSoundMusic->Pause( bPause );