don't hard code a sleep - let a BGAnimation control the transition

This commit is contained in:
Chris Danford
2005-04-01 12:35:49 +00:00
parent c40ab7f7a7
commit 2480c02254
11 changed files with 45 additions and 54 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ void ScreenDemonstration::HandleScreenMessage( const ScreenMessage SM )
return;
}
ScreenGameplay::HandleScreenMessage( SM );
ScreenJukebox::HandleScreenMessage( SM );
}
/*