don't hard code a sleep - let a BGAnimation control the transition

This commit is contained in:
Chris Danford
2005-04-01 12:35:49 +00:00
parent c40ab7f7a7
commit 2480c02254
11 changed files with 45 additions and 54 deletions
-1
View File
@@ -14,7 +14,6 @@ ThemeMetric<CString> FIRST_RUN_INITIAL_SCREEN ("Common","FirstRunInitialScreen
ThemeMetric<CString> DEFAULT_MODIFIERS ("Common","DefaultModifiers" );
ThemeMetric<CString> DEFAULT_CPU_MODIFIERS ("Common","DefaultCpuModifiers" );
ThemeMetric1D<RageColor> PLAYER_COLOR ("Common",PLAYER_COLOR_NAME,NUM_PLAYERS);
ThemeMetric<float> JOIN_PAUSE_SECONDS ("Common","JoinPauseSeconds");
ThemeMetric<CString> WINDOW_TITLE ("Common","WindowTitle");
ThemeMetric<bool> HOME_EDIT_MODE ("Common","HomeEditMode");
ThemeMetric<int> MAX_COURSE_ENTRIES_BEFORE_VARIOUS ("Common","MaxCourseEntriesBeforeShowVarious");