more mouse work... themers on windows can now get mouse x/y coords

This commit is contained in:
AJ Kelly
2011-02-23 03:11:49 -06:00
parent 48b9e6bb38
commit 245b03fc46
5 changed files with 68 additions and 13 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
#include "Preference.h"
#include "LuaManager.h"
RageInput* INPUTMAN = NULL; // globally accessable input device
RageInput* INPUTMAN = NULL; // globally accessable input device
static Preference<RString> g_sInputDrivers( "InputDrivers", "" ); // "" == DEFAULT_INPUT_DRIVER_LIST
@@ -176,7 +176,7 @@ RString RageInput::GetDisplayDevicesString() const
// lua start
#include "LuaBinding.h"
/** @brief Allow Lua to have access to the RageInput. */
/** @brief Allow Lua to have access to RageInput. */
class LunaRageInput: public Luna<RageInput>
{
public: