more mouse work... themers on windows can now get mouse x/y coords
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+2
-2
@@ -6,7 +6,7 @@
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#include "Preference.h"
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#include "LuaManager.h"
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RageInput* INPUTMAN = NULL; // globally accessable input device
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RageInput* INPUTMAN = NULL; // globally accessable input device
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static Preference<RString> g_sInputDrivers( "InputDrivers", "" ); // "" == DEFAULT_INPUT_DRIVER_LIST
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@@ -176,7 +176,7 @@ RString RageInput::GetDisplayDevicesString() const
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the RageInput. */
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/** @brief Allow Lua to have access to RageInput. */
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class LunaRageInput: public Luna<RageInput>
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{
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public:
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