don't mount in LockCards; call MountAllUsedCards explicitly
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@@ -219,16 +219,6 @@ void MemoryCardManager::LockCards()
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return;
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m_bCardsLocked = true;
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LOG->Trace( "do the final mount" );
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FOREACH_EnabledPlayer( p )
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{
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if( m_Device[p].IsBlank() ) // they don't have an assigned card
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continue;
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MountCard( p );
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}
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}
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void MemoryCardManager::UnlockCards()
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@@ -243,7 +233,8 @@ void MemoryCardManager::UnlockCards()
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}
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/* Used by TransferStatsFromMachine, TransferStatsToMachine. Should block. */
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/* Used by TransferStatsFromMachine, TransferStatsToMachine, and PlayersFinalized()
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* just before reading the profile. Should block. */
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void MemoryCardManager::TryMountAllCards()
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{
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FOREACH_EnabledPlayer( p )
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