diff --git a/stepmania/src/Attack.cpp b/stepmania/src/Attack.cpp index bf9117a231..45a292794a 100644 --- a/stepmania/src/Attack.cpp +++ b/stepmania/src/Attack.cpp @@ -20,4 +20,6 @@ void Attack::GetAttackBeats( const Song *song, PlayerNumber pn, float &fStartBea * screen, so new arrows will scroll on screen with this effect. */ GAMESTATE->GetUndisplayedBeats( pn, fSecsRemaining, fStartBeat, fEndBeat ); } + + ASSERT( fEndBeat >= fStartBeat ); }