comment, cleanup
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@@ -1,4 +1,4 @@
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/* NoteField - renders a NoteData */
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/* NoteField - An Actor that renders a NoteData. */
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#ifndef NOTE_FIELD_H
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#ifndef NOTE_FIELD_H
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#define NOTE_FIELD_H
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#define NOTE_FIELD_H
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@@ -1,5 +1,7 @@
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#ifndef NoteSkinMANAGER_H
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/* NoteSkinManager - Loads note skins. */
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#define NoteSkinMANAGER_H
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#ifndef NOTE_SKIN_MANAGER_H
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#define NOTE_SKIN_MANAGER_H
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#include "Command.h"
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#include "Command.h"
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#include "RageTypes.h"
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#include "RageTypes.h"
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@@ -1,3 +1,5 @@
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/* NoteTypes - Types for holding tap notes and scores. */
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#ifndef NOTE_TYPES_H
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#ifndef NOTE_TYPES_H
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#define NOTE_TYPES_H
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#define NOTE_TYPES_H
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@@ -1,3 +1,5 @@
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/* NotesLoader - Base class for step file loaders. */
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#ifndef NOTES_LOADER_H
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#ifndef NOTES_LOADER_H
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#define NOTES_LOADER_H
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#define NOTES_LOADER_H
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@@ -1,3 +1,5 @@
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/* KSFLoader - reads a Song from a set of .BMS files. */
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#ifndef NOTES_LOADER_BMS_H
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#ifndef NOTES_LOADER_BMS_H
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#define NOTES_LOADER_BMS_H
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#define NOTES_LOADER_BMS_H
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@@ -1,4 +1,4 @@
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/* KSFLoader - reads a Song from a .KSF file. */
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/* KSFLoader - Reads a Song from a set of .KSF files. */
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#ifndef NOTES_LOADER_KSF_H
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#ifndef NOTES_LOADER_KSF_H
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#define NOTES_LOADER_KSF_H
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#define NOTES_LOADER_KSF_H
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@@ -1,4 +1,4 @@
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/* NotesWriterDWI - writes a Song to a .DWI file. */
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/* NotesWriterDWI - Writes a Song to a .DWI file. */
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#ifndef NOTES_WRITER_DWI_H
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#ifndef NOTES_WRITER_DWI_H
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#define NOTES_WRITER_DWI_H
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#define NOTES_WRITER_DWI_H
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@@ -1,4 +1,4 @@
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/* NotesWriterSM - writes a Song to an .SM file. */
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/* NotesWriterSM - Writes a Song to an .SM file. */
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#ifndef NOTES_WRITER_SM_H
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#ifndef NOTES_WRITER_SM_H
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#define NOTES_WRITER_SM_H
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#define NOTES_WRITER_SM_H
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@@ -1,4 +1,4 @@
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/* OptionsCursor - cursor for ScreenOptions. */
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/* OptionsCursor - A cursor for ScreenOptions. */
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#ifndef OPTIONS_CURSOR_H
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#ifndef OPTIONS_CURSOR_H
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#define OPTIONS_CURSOR_H
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#define OPTIONS_CURSOR_H
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@@ -1,3 +1,5 @@
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/* PaneDisplay - An Actor that displays song information. */
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#ifndef PANE_DISPLAY_H
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#ifndef PANE_DISPLAY_H
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#define PANE_DISPLAY_H
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#define PANE_DISPLAY_H
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@@ -1,3 +1,5 @@
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/* PercentageDisplay - An Actor that displays a percentage. */
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#ifndef PERCENTAGE_DISPLAY_H
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#ifndef PERCENTAGE_DISPLAY_H
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#define PERCENTAGE_DISPLAY_H
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#define PERCENTAGE_DISPLAY_H
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@@ -1,3 +1,5 @@
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/* PlayerAI - Chooses which notes the AI steps on. */
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#ifndef PlayerAI_H
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#ifndef PlayerAI_H
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#define PlayerAI_H
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#define PlayerAI_H
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@@ -1,4 +1,4 @@
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/* PlayerNumber */
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/* PlayerNumber - A simple type representing a player. */
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#ifndef PlayerNumber_H
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#ifndef PlayerNumber_H
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#define PlayerNumber_H
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#define PlayerNumber_H
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@@ -1,4 +1,4 @@
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/* PlayerNumber */
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/* PlayerState - Holds per-player game state. */
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#ifndef PlayerState_H
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#ifndef PlayerState_H
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#define PlayerState_H
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#define PlayerState_H
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@@ -1,4 +1,4 @@
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/* ProfileManager - Interface to profiles that exist on the machine or a memory card. */
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/* ProfileManager - Interface to machine and memory card profiles. */
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#ifndef ProfileManager_H
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#ifndef ProfileManager_H
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#define ProfileManager_H
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#define ProfileManager_H
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