generic screen popping: pop if pushed, instead of NEXT_SCREEN

This commit is contained in:
Glenn Maynard
2005-03-08 03:52:18 +00:00
parent 31cb7efb3a
commit 2404ff1641
3 changed files with 22 additions and 2 deletions
+9
View File
@@ -137,6 +137,15 @@ Screen *ScreenManager::GetTopScreen()
return m_ScreenStack[m_ScreenStack.size()-1];
}
bool ScreenManager::IsStackedScreen( const Screen *pScreen ) const
{
/* True if the screen is in the screen stack, but not the first. */
for( unsigned i = 1; i < m_ScreenStack.size(); ++i )
if( m_ScreenStack[i] == pScreen )
return true;
return false;
}
void ScreenManager::Update( float fDeltaTime )
{
// Only update the topmost screen on the stack.