Fixed LifeMeterBar artifacts in MAX2 and EZ2. Fixed handling of "ez2-single-hard" NotesType.
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@@ -1333,6 +1333,11 @@ int GameManager::NotesTypeToNumTracks( NotesType nt )
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NotesType GameManager::StringToNotesType( CString sNotesType )
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{
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sNotesType.MakeLower();
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// HACK! We elminitated "ez2-single-hard", but we should still handle it.
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if( sNotesType == "ez2-single-hard" )
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sNotesType = "ez2-single";
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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if( NotesTypes[i].name == sNotesType )
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return NotesType(i);
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