use RageSound::PlayCopy
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@@ -11,7 +11,6 @@
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#include "RageLog.h"
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#include <set>
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#include "Foreach.h"
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#include "RageSoundManager.h"
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#include "InputEventPlus.h"
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static const char *MenuDirNames[] = {
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@@ -733,7 +732,7 @@ void ScreenSelectMaster::MenuStart( const InputEventPlus &input )
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/* Play a copy of the sound, so it'll finish playing even if we leave the screen immediately. */
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if( mc.m_sSoundPath.empty() )
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SOUNDMAN->PlayCopyOfSound( m_soundStart );
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m_soundStart.PlayCopy();
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if( mc.m_sScreen.empty() )
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{
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