From 230fd47cf082d507c2047ab8ae480d2135cae86e Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Sat, 14 May 2011 01:41:20 -0400 Subject: [PATCH] [splittiming] This also needed SST care. --- src/ScreenEdit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScreenEdit.cpp b/src/ScreenEdit.cpp index e8cbb396e5..b97d7a77bb 100644 --- a/src/ScreenEdit.cpp +++ b/src/ScreenEdit.cpp @@ -1561,7 +1561,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB ) g_AreaMenu.rows[quantize].bEnabled = bAreaSelected && GAMESTATE->m_bIsEditorStepTiming; g_AreaMenu.rows[turn].bEnabled = bAreaSelected && GAMESTATE->m_bIsEditorStepTiming; g_AreaMenu.rows[transform].bEnabled = bAreaSelected && GAMESTATE->m_bIsEditorStepTiming; - g_AreaMenu.rows[alter].bEnabled = bAreaSelected; + g_AreaMenu.rows[alter].bEnabled = bAreaSelected && GAMESTATE->m_bIsEditorStepTiming; g_AreaMenu.rows[tempo].bEnabled = bAreaSelected; g_AreaMenu.rows[play].bEnabled = bAreaSelected; g_AreaMenu.rows[record].bEnabled = bAreaSelected && GAMESTATE->m_bIsEditorStepTiming;