moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons items in battle now have a duration fix VC6 compile errors
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@@ -25,6 +25,8 @@
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#include "GameInput.h"
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#include "Game.h"
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#include "NoteTypes.h"
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#include "PlayerNumber.h"
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#include "GameConstantsAndTypes.h"
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const int MAX_COLS_PER_PLAYER = MAX_NOTE_TRACKS;
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